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SoundSyncAudio software platform

Guide

Native C++ Integration

Choose generated native enforcement or implement your own HTTP licensing runtime.

SoundSync

Native paths

EnvironmentImplementation
JUCEProcessor-owned SoundSyncJuceProcessorLicense with attached editor UI and audio guards
HISE C++Native source install, patched/rebuilt HISE, native gate, and patched/rebuilt export
Custom C++ applicationYour transport, customer proof, device identity, storage, renewal, and enforcement against the licensing API

Keep enforcement outside UI lifetime

A closed editor must not remove licensing authority. Keep blocking network operations off audio callbacks. Test all relevant process/bypass paths and ensure protected behavior is actually gated.

Credentials and enforcement shipped in client software can be extracted or modified. Native enforcement raises the integration barrier; it is not a piracy-proof guarantee. Keep developer account tokens and partner secrets out of distributed plugins.